·Agentic AI
Module 14 Lesson 2: Finite State Machines (FSMs)
Old school intelligence. Learning how to define states, transitions, and triggers to create unshakeable logic.
4 articles
Old school intelligence. Learning how to define states, transitions, and triggers to create unshakeable logic.
The bridge. How to use an LLM to classify user intent and trigger a specific state change in your FSM.
The support architect. Designing an automated ticket system that uses an FSM for policy and an LLM for empathy.
Hands-on: Build a state-machine governed agent that handles a login and payment flow.