
The Agentic Storage Hierarchy: Memory vs. Cache vs. State
Master the three pillars of AI data management. Learn when to use the context window, when to use the GPU cache, and when to offload to a database.
The Agentic Storage Hierarchy: Memory vs. Cache vs. State
In traditional programming, we have variables (Registers), RAM, and Disk. In AI Engineering, we have a similar hierarchy. If you treat everything as "Prompt Context" (Memory), you will go broke. If you treat everything as "Database" (Disk), your AI will be slow and forgetful.
The secret to token efficiency is Tiered Storage.
In this lesson, we define the three layers of the Agentic Storage Hierarchy: State, Memory, and Cache. We will learn the "Token Velocity" of each and how to route data to the right tier.
1. The Three Layers
A. State (The Register)
This is the Active Data for the current turn.
- Content: The specific JSON objects, variables, and tool results being processed right now.
- Token Impact: High (sent with every request).
- Optimization: Keep it minified and structural.
B. Memory (The RAM)
This is the Conversation History.
- Content: What the user said 5 turns ago.
- Token Impact: Cumulative (grows over time).
- Optimization: Use Sliding/Summary windows (Module 6.1).
C. Cache (The GPU Buffer)
This is the Static Foundation.
- Content: System prompts, Large PDFs, Tool Schemas.
- Token Impact: Low (90% discount on hits).
- Optimization: Order data with static prefixes (Module 5.5).
2. The Hierarchy Diagram
graph TD
subgraph "High Velocity (Expensive)"
A[State: Current Logic]
end
subgraph "Medium Velocity (Grows)"
B[Memory: Thread History]
end
subgraph "Low Velocity (Cheap)"
C[Cache: Instructions / KB]
end
A --> B
B --> C
style A fill:#f66
style B fill:#f96
style C fill:#69f
3. The "State Transfer" Problem
Many developers make the mistake of putting Memory into their State.
- Bad:
state['full_chat_history'] = [...] - Good:
state['current_task'] = "Summarize".
By keeping the "Application State" separate from the "LLM Context Window," you can perform complex logic (branching, loops, error handling) in Python without ever involving the LLM's expensive attention mechanism for every minor state change.
4. Implementation: The Tiered Context Builder (Python)
Python Code: Orchestrating the Hierarchy
def assemble_hierarchical_prompt(user_id, thread_id, task_data):
# 1. Tier 3: Static Cache (Instructions)
# This part gets the 90% discount
system_rules = get_cached_system_prompt()
# 2. Tier 2: Memory (Thread History)
# This part is pruned to save tokens
history = get_pruned_memory(thread_id, limit=5)
# 3. Tier 1: State (The specific target)
# This is the 'New' data we pay full price for
current_state = f"Target JSON: {task_data}"
return [
{"role": "system", "content": system_rules, "cache_control": "ephemeral"},
{"role": "user", "content": f"{history}\n{current_state}"}
]
5. Token ROI: Why Tiering Wins
By properly tiering your data:
- You save on Input Costs (via Caching of Tier 3).
- You save on Scale Costs (via Pruning of Tier 2).
- You increase Accuracy (via Isolation of Tier 1).
6. Summary and Key Takeaways
- State is Action: Only keep the data needed for the current turn in the "Full Price" block.
- Memory is History: Apply filters and summarization regularly.
- Cache is Foundation: Put instructions and fixed knowledge here for the 90% discount.
- Logic Separation: Perform non-AI tasks (counters, loops) in Python state, not in the prompt.
In the next lesson, Ephemeral vs. Permanent Agent State, we look at چگونه to handle data that needs to survive a server restart without bloating the context.
Exercise: The Tiering Audit
- List every piece of data you currently send in your "Main Prompt."
- Assign a Tier (1, 2, or 3) to each item.
- Identify one item in Tier 1 that should be in Tier 3. (e.g., a long document that never changes).
- Refactor: Move that item to the System Message and apply
cache_control. - Analyze: How much did your TTFT (latency) improve?