Module 12 Lesson 1: The Reasoning Loop
How Agents Think. Understanding the ReAct (Reason + Act) cycle that powers Bedrock's autonomous decisions.
Inside the Brain: The Reasoning Loop
When you give a Bedrock Agent a complex task, it doesn't just "Guess." It follows a pattern called ReAct (Reason + Act). This is a structured way of thinking and doing that ensures the agent reaches the goal logically.
1. The 4 Steps of ReAct
- Thought: "The user wants the weather in NYC. I have a weather tool. I should call it."
- Action: Calls
get_weather(city='NYC'). - Observation: Receives "72 degrees and sunny."
- Final Response: "It's a beautiful 72 degree day in NYC."
2. Multi-step Reasoning
If the task is harder (e.g., "Find my order and tell me if it will arrive before my vacation on Friday"), the loop runs multiple times:
- Loop 1: Call
get_order_status. (Observation: Arrives Thursday). - Loop 2: Call
check_calendar. (Observation: Vacation starts Friday). - Loop 3: Synthesize the two facts. (Response: "Yes, it arrives one day before your trip.")
3. Visualizing the Loop
graph TD
User[Complex Question] --> T{Thought}
T --> A[Action: Call Tool]
A --> O[Observation: Data Result]
O --> T2{Is task done?}
T2 -->|No| T
T2 -->|Yes| Final[Show Result]
4. Why This Matters
Because the reasoning is "Visible" (Module 10 Traceability), you can debug where the agent failed. Did it have the wrong Thought? Or did the tool give a bad Observation? This transparency is the key to building reliable enterprise AI.
Summary
- ReAct is the industry standard for agentic reasoning.
- Thought blocks allow the agent to explain its logic.
- Observations are the "Reality" the agent uses to refine its next thought.
- Complex tasks require Multi-turn loops through the brain.